At first, look at marshal signals (red flag - stop, white flag - taxi or take off - if it is up and down).
Look at the task description - there lot of penalties!:
SPOT
LANDING with stopping distance, engine off
Objectives
The objective is for the aircraft to touch down within a marked deck, as
close to the start of the deck as possible, coming to a halt in as short a
distance as possible.
Summary
This task simulates a landing on an aircraft carrier deck, the deck
being a deck 100 meters long and 25meters wide. The first 25-metre section of
the deck is divided into five 5 meter strips which are scored from 250 to 50
points as shown. The remainder of the deck scores 25 points. In order to score
the main wheels must touch down in a particular strip (PS) and the aircraft
must come to a complete halt within the 100-metredeck, as close to the start of
the deck as possible (PD).
Takeoff
The pilot must
position his aircraft to the satisfaction of the marshal and must not take off
until instructed to do so by the marshal. The form of signal to be used by the
marshal for this purpose will be specified at the briefing (white flag up and
down).
Climbing Circuit
The procedure for the climbing circuit will be specified at the task
briefing. Fly with caution, two aircrafts in the circuit! Don not make too wide
climbing circuits.
Engine to Stop
The aircraft must approach the deck in the landing direction at a height
of 1,000 ft (300m) above the ground). Before passing over the start of the deck
the engine must be switched off. The aircraft must then fly over the full
length of the deck before starting the descending circuit.
Descending Circuit
The procedure for the descending circuit will be specified at the
briefing.
Landing
Once the aircraft has started its final approach no deviation of over 90
degrees from the deck centerline either in the air or on the ground is permitted
and the engine must be switched off. The aircraft must come to a complete
standstill and must not run the engine (!) and move until instructed to do so
by a marshal, wait for the measuring. Vacate the deck according to marshal`s
signals.
Scoring
The score will be the value of the strip in which both main wheels touch
down with the ground (PS) plus the distance between the finish of the deck and
the closest wheel, scored 1 point per whole meter (PD). Touching down on a
dividing line scores the higher of the two strips.
The pilot will be scored zero if:
- The aircraft commences takeoff before instructed to do so by the
marshal
- The engine is not stopped before passing over the deck
- The aircraft does not pass over the entire length of the deck before
turning to descend
- The engine does not remain at idle once final approach has started if
engine idle permitted
- The aircraft turns by more than 90 degrees from the deck centreline
between starting the landing approach and coming to astandstill.
- Any part of the aircraft touches the ground before the deck.
- The aircraft does not stop within the limits of the deck.
- The aircraft moves from the deck before instructed to do so by a
marshal
- The aircraft is unable to taxi or take off unaided following the
touchdown although failure to start the engine will not incur a penalty
Thus the score calculation will be (PS + PD) x 250/350 with a maximum
score of 250
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